2K and Gearbox have revealed the final two skill trees coming as part of the Borderlands 3 Designer’s Cut DLC. With new active and passive abilities for Moze and Zane, it means all four Vault Hunters have something new to experiment with.
Moze’s skill tree is Mother Bear, and swaps out her stompy mech for a mini-mech called Iron Cub. This smaller mech cannot be piloted, but will run around on its own and maul any enemies it finds until its fuel tank runs dry. While the Iron Cub is smaller than the Iron Bear, it has access to the same weapon hardpoints, so can still be equipped with grenade launchers if you so wish. You’ll probably want to use the Salamander flamethrower, though, as the skill tree provides bonuses for setting enemies on fire.
Zane’s new skill tree is called The Professional, which comes with the Active Skill MNTIS Shoulder Cannon. This new gun is a high-tech railgun that can be used as an OTT sniper-rifle. Interestingly, The Professional skill tree has an ability that allows the MNTIS to fire a grappling hook instead of a bullet, which allows you to pull enemies towards you for close-quarter kills.
As with Amara and FL4K, the new skill trees have been added to Moze and Zane’s interactive character builders on the Borderlands website, so you can already start planning your new builds ahead of the launch of the Designer’s Cut.
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Alongside new skill trees for Moze, Zane, Amara, and FL4K, the Designer’s Cut also features a new Arms Race mode, which Gearbox will show off in full on October 29 at 9am PT on the Borderlands Twitch channel.
These skill trees are part of the Designer’s Cut, which releases on November 10, and can be bought individually or as part of Season Pass 2, which also includes the Director’s Cut DLC that will release in Spring 2021.
Matt Purslow is IGN’s UK News and Entertainment Writer.