When Hades was announced for Nintendo Switch, it was said that cross-save support with the PC version would be supported at launch. Due to “some setbacks in the final testing of this feature” it has been delayed past its Fall 2020 release date.
Supergiant Games announced the news on Twitter, saying “we recently announced we’re working on cross-saves for Hades, which will let our Early Access players transfer their save data to the Nintendo Switch version of the game. During our preparations for launch, we encountered some setbacks in the final testing of this feature. Rather than postpone out v1.0 launch plans un til the feature is complete, we’re going to introduce cross-save in an update later this year, after Hades v1.0 launches this fall. We appreciate your understanding.”
Hades became available on PC in Early Access in 2018, and was announced for Nintendo Switch at the latest Nintendo Indie World Showcase.
In our review of Hades Early Access, we said, “Hades nails the core elements of the rogue-lite — tight combat, meaningful customization, varied abilities that differentiate runs, and interesting progression — all laced with a meaningful story hook. It’s one of the few games where the fact that it will keep changing and growing just makes me want to play it more. There is a big difference between a great Early Access release and a great finished game, but Hades has all the makings of something special.”
Hades will exit Early Access on PC with the launch of the Nintendo Switch version, but no specific date has been given yet. Supergiant did confirm, however, that v1.0 will add a “true ending and much more.”
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