Merge Games has revealed The Stone of Madness, a “hardcore, real-time tactics and stealth game” coming to PC, Switch, PS5 and Xbox Series X in spring 2021.
Revealed on IGN’s Gamescom Studio show, the game features an art style based on the paintings of Francisco de Goya, and sees you guide characters out of an 18th-century monastery ‘madhouse’.
Check out a reveal trailer below:
Played from an isometric viewpoint, the game begins by having you choose an escape plan (each with different requirements and difficulty levels) and sets you in a procedurally generated monastery with a full day-night cycle.
You’ll guide a selection of characters, each who begins with traumas and phobias which can either become better or worse due to your actions – although a press release makes very clear that this is primarily “negative character progression”, designed to make for a hardcore experience. You can see more on the Stone of Madness steam page.