TASHA'S CAULDRON OF EVERYTHING and More DUNGEONS & DRAGONS Goodies Are Out Today

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Dungeons & Dragons have released a number of new products today. The big one is Tasha’s Cauldron of Everything (D&D Beyond|Roll20), a new sourcebook for the popular roleplaying game, so we’ll talk about that first. The book is available in hardcover books with art by Magali Villeneuve on the main cover or the alternative cover features art by Wylie Beckert. Inside, fans will find a bunch of material that has been going through the playtest process for a year or more as well as things that have been included in Eberron: Rising from the Last War like the Artificer and Group Patrons. The playtested material mostly involves new subclasses like the Way of Mercy for Monks or the Druid Circle of Spores.

There is so much more to this book though. There is a lot of information about customizing character origins, customizing the aesthetics for spells, creating Sidekicks, and so much more. The big thing for customizing your character’s origins is that basically, just talk to your DM about adjusting things. If your Dwarf would have a +2 to Charisma instead of Constitution, go for it. There are some very handy guidelines included that I think many players will greatly appreciate. Also, I’d be remiss if I didn’t talk about the fact that there is now a mechanic for changing subclasses or even skills as you go about your adventures. Oh, there are some included puzzles that you can use as well. I can’t believe Tasha’s Cauldron of Everything has a little bit of everything for everyone.

Another release is the Dungeon Master’s Screen Wilderness Kit. First off, I recently got my first DM Screen, and I am 100% converted. They are so freaking useful. As the name suggests, this DM Screen offers the standard information plus some additional references for things more so pertaining to the wilderness like weather. Inside the kit, you’ll also find erasable hex maps, a supply tracker, condition cards and a foldable box for them, rules for a chase in the wilderness, and cards to help keep track of initiative order. Definitely, a great tool for DMs to have.

Finally, The Great Dalmuti: Dungeons & Dragons is available now. Now, the game requires a minimum of four players (although the more the merrier), and I have not been able to play this at all due to the COVID-19 pandemic. However, this is really just a reskin of a classic game that I’ve heard called The Great Dalmuti, President, or Scum.

I’ve played a lot of Scum in my day, and it’s a lot of fun; this version just offers some amazing artwork on the cards. I did notice one rule that I’ve never heard of though where if people have both wilds they can call a Monster Riot that prevents the highest and lowest players from exchanging cards. If the lowest ranked player gets it, it’s a Greater Monster Riot which involves everyone swapping positions with their opposite rank. This sounds like a fun rule, although I don’t know how well it works in actual play.



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