Cyberpunk 2077 developer CD Projekt Red has made some clarifications about the game’s multiplayer-only microtransactions, noting that they won’t be “aggressive.”
In an earnings call, CEO Adam Kicinski was asked how aggressive the studio plans to be with multiplayer monetization in Cyberpunk 2077. ” We’re never aggressive towards our fans! We treat them fairly and we’re friendly. So of course not – we won’t be aggressive – but you can expect great things to be bought,” Kicinski explained. “The goal is to design monetization in a way that makes people happy to spend money. I’m not trying to be cynical or hide something; it’s about creating a feeling of value.”
Kicinski notes that Cyberpunk is “a great setting for selling things,” but that the studio’s approach won’t “upset gamers.” The studio’s Twitter account later clarified its position on Twitter in light of Kicinski’s comments, making clear that the game’s single player portion will be entirely microtransaction-free.
Cyberpunk multiplayer/online, which is a separate project, will have some microtransactions, but we said that a year ago already. Like always, expect us treating your money with respect.
— Cyberpunk 2077 (@CyberpunkGame) September 7, 2020
“Cyberpunk 2077 is a single-player game with zero microtransactions,” the tweet begins. “One single purchase. No tricks.” In a follow-up reply, the account noted that Cyberpunk’s multiplayer component will feature some microtransactions, as previously revealed.
The only paid element of Cyberpunk 2077’s single player portion is likely to be its expansions, which will arrive after release, alongside smaller free DLC packs.
In other Cyberpunk 2077 news, the game recently entered the “final stretch of development.” If you want to learn more about how it plays, check out our preview of Cyberpunk 2077 from earlier this year.